News Roll
| Mar 27, 2013 | IGDA MVP Award! |
| I was incredibly honored to receive one of the three IGDA MVP Awards given during the 2013 IGDA VIP Luncheon at GDC, alongside my friend and constant collaborator Luke Dicken, for our work on the IGDA Scholars program! |
| Nov 11, 2012 | AltDev Student Summit |
| We ran the first AltDev Student Summit on November 10th and 11th via Google Hangouts OnAir, and it was a great success! |
| Oct 1st, 2012 | Spooky Cool Labs |
| I'm honored to be a member of the Spooky Cool team in Chicago! |
| Jul. 23rd, 2012 | GameChangeHers |
| I was honored as an IGDA Scholar at the GameChangeHers Award and Reception during IGDA Summit and Casual Connect 2012. |
| Jul. 23rd, 2012 | Emceed the Info Track at IGDA Summit |
| It was my pleasure to emcee for all of the wonderful speakers in the Intro Track of the IGDA Summit 2012! |
| Jun. 24th, 2012 | IGDA Summit Scholarship |
| I'm excited to share that I'm now a two-time IGDA Scholar: I've been awarded a scholarship to the IGDA Summit / Casual Connect in Seattle! |
| Jun. 2nd, 2012 | Participated in SCAD's 2012 Commencement Ceremony |
| I am proud to have graduated from Savannah College of Art and Design with my MFA in Interactive Design and Game Development and a 4.0 grade point average! |
| May 29th, 2012 | Full Thesis Paper |
| A final PDF version of my thesis paper, Generating Challenge: Game Design for Procedural Spaces, has been posted to my thesis blog. |
| May 20th, 2012 | Thesis Presentation via Adobe Connect |
| I presented my official MFA thesis defense, Generating Challenge: Game Design for Procedural Spaces, to my thesis committee and peers via Adobe Connect. The recording may be viewed here (although the audio is a bit rough.) |
| Apr. 30th, 2012 | Speaking at the No Show Conference |
| I am presenting with my colleague, Luke Dicken, at the No Show Conference in July, held in Cambridge, Massachusetts! |
| Mar. 28th, 2012 | IGDA Perspectives Article |
| Luke Dicken and I wrote a level design article for IGDA Perspectives called Procedurally Prototyped, which details our work on a game project that utilizes procedurally generated levels. |
| Mar. 27th, 2012 | "Should I volunteer?" reposted to Gamasutra |
| My latest #AltDevBlogADay post, Should I Volunteer?, was reposted on Gamasutra and has been circulating on Twitter! |
| Mar. 16th, 2012 | Game Interface Design, 2nd Edition |
| I'm pleased to announce that the second edition of Game Development Essentials: Game Interface Design is scheduled for release this month! I worked very closely with the authors as Media Clearance Coordinator during production of the textbook and am very excited to see it in print! |
| Mar. 5th, 2012 | Attended GDC 2012 |
| I attended the Game Developers Conference in San Francisco, met tons of great professionals, and reconnected with many awesome friends! |
| Feb. 23rd, 2012 | More Than Software and Theory on YouTube |
| My presentation for the AltDevConf Education Track, More Than Software and Theory, is now available on the AltDevConf YouTube channel. To summarize, it's a sort of wishlist of additional values and traits we, as educators, should strive to instill in our game development pupils. |
| Feb. 12st, 2012 | AltDevConf was a Success! |
| AltDevConf 2012 aired February 11th and 12th, much to the delight of the game development community. I was appointed chair of the voltuneer-driven virtual conference in January and am proud to have coordinated such a great selection of chairs and speakers! Thank you all! |
| Feb. 1st, 2012 | SCAD Myriad Student Spotlight |
| I'm honored to have been interviewed for a Student Spotlight feature on SCAD Myriad! Thanks again to Carlos Serrano for the great write-up! |
| Jan. 22nd, 2012 | Appointed Secretary on IGDA Chicago Board of Directors |
| I've officially been appointed the Secretary of the IGDA Chicago Board of Directors and will proudly record the history of our board meetings and future events, as well as continue organization duties with my fellow Board members! |
| Dec. 27th, 2011 | Elected to the IGDA Chicago Board of Directors |
| I'm extremely appreciative to be one of five people elected to the newly rebooted IGDA Chicago Chapter Board of Directors. I'm looking forward to serving our local game development community! |
| Nov. 14th, 2011 | "Constructive Criticism - The Balancing Act" on Gamasutra |
| Recent #AltDevBlogADay post, Constructive Criticism - The Balancing Act, was also published on Gamasutra and enjoyed a bit of time on the front page of the site. |
| Oct. 31st, 2011 | Submitted to IGF 2012 |
![]() |
Team Mishap, my remote, independent student team, submitted A Course of Action (ACOA) to the 2012 IGF student showcase competition! We're pleased to be submitting for the second year in a row! Go Team Mishap! |
| Oct. 27th, 2011 | JMM Postmortem Featured on Game Career Guide |
![]() |
An exclusive version of the Julia's Magnificent Mishap postmortem is featured on Game Career Guide! This version contains a bit more written detail and extra images. It's currently enjoying a spot on the front page of the site! |
| Oct. 27th, 2011 | "The Specter of Doubt" On Gamasutra |
| Recent #AltDevBlogADay post, The Specter of Doubt, was also published on Gamasutra and enjoyed a bit of time on the front page of the site. |
| Oct. 21st, 2011 | SCAD Myriad #AltDevConf Coverage |
| SCAD Myriad is Savannah College of Art and Design's eLearning blog and e-zine. Carlos Serrano completed a post on #AltDevConf and my involvement in it. |
| Sept. 27th, 2011 | Article On Gamasutra |
| My most recent #AltDevBlogADay post, Education: The Importance of Teams, was picked up by Gamasutra and ended up on the front page! |
| August 31st, 2011 | Moderated a Panel |
| I moderated my first panel, I Made a Game: Now What?, which covered business and self-publishing topics. This was the second panel I've worked on with my fellow IGDA Chicago organizers. The videos are available on the IGDA Chicago YouTube channel. |
| July 11th, 2011 | Writing for #AltDevBlogADay |
| I posted my first contribution to #AltDevBlogADay, the postmortem to Julia's Magnificent Mishap! |
| June 30th, 2011 | Thesis Blog |
| I've started a thesis blog, which I will continue to update as I progress with my MFA thesis. |
| June 28th, 2011 | My Experience as an IGDA E3 Scholar |
| I finally finished up a thorough documentation of my journey as one of the first IGDA E3 Scholars! You can check out my blog entry on Gamasutra. |
| June 20th, 2011 | Article in the Local Paper |
![]() |
I appeared in the "Meet Your Neighbor" section of the Clinton Herald, our local newspaper. The article is now available online. The print version even noted the article at the top of the front page! |
| June 17th, 2011 | Bug Away Specialists Inc. Scholarship Fund |
| I was selected for the Bug Away Specialists Inc. Scholarship Fund through my school. A complete list of scholarship recipients can be found here after clicking the "2011-12 Scholarship Recipients" tab. |
| June 8th, 2011 | Volunteering for WIGI/BIG E3 Party! |
![]() |
It was a pleasure to help out with another WIGI event. I made so many wonderful new friends! If you weren't able to attend, you can read all about the event in Belinda's blog post! |
| June 5th, 2011 | Attended BAFTA A Life in Pixels at E3: Will Wright |
| It was fantastic to get into LA soon enough to attend this event! I was honored to be the final question of the Q&A that took place after the interview. Essentially, I asked Will what his thoughts are on games for education. |
| May 10th, 2011 | Selected as one of the first IGDA E3 Scholars! |
| Out of hundreds of applicants, I was selected as one of fifteen people worldwide to receive one of IGDA's newest scholarships to E3! Needless to say, I'm very grateful to have received this honor! Thank you so much, IGDA! |




